Hooks
static bool BeforeCvDiplomacyAI_SetDemandCounter(CvDiplomacyAI* self, PlayerTypes ePlayer, int iValue);static void AfterCvDiplomacyAI_SetDemandCounter(CvDiplomacyAI* self, PlayerTypes ePlayer, int iValue);static void ReplaceCvDiplomacyAI_SetDemandCounter(void (*original)(CvDiplomacyAI*, PlayerTypes, int), CvDiplomacyAI* self, PlayerTypes ePlayer, int iValue);CivRegisterBefore<CivHooks::CvDiplomacyAI_SetDemandCounter>(host, &BeforeCvDiplomacyAI_SetDemandCounter);CivRegisterAfter<CivHooks::CvDiplomacyAI_SetDemandCounter>(host, &AfterCvDiplomacyAI_SetDemandCounter);CivRegisterReplace<CivHooks::CvDiplomacyAI_SetDemandCounter>(host, &ReplaceCvDiplomacyAI_SetDemandCounter);