Hooks
static bool BeforeCvDiplomacyAI_IsPlayerNoSettleRequestRejected(const CvDiplomacyAI* self, PlayerTypes ePlayer, bool& result);static void AfterCvDiplomacyAI_IsPlayerNoSettleRequestRejected(const CvDiplomacyAI* self, PlayerTypes ePlayer, bool& result);static bool ReplaceCvDiplomacyAI_IsPlayerNoSettleRequestRejected(bool (*original)(const CvDiplomacyAI*, PlayerTypes), const CvDiplomacyAI* self, PlayerTypes ePlayer);CivRegisterBefore<CivHooks::CvDiplomacyAI_IsPlayerNoSettleRequestRejected>(host, &BeforeCvDiplomacyAI_IsPlayerNoSettleRequestRejected);CivRegisterAfter<CivHooks::CvDiplomacyAI_IsPlayerNoSettleRequestRejected>(host, &AfterCvDiplomacyAI_IsPlayerNoSettleRequestRejected);CivRegisterReplace<CivHooks::CvDiplomacyAI_IsPlayerNoSettleRequestRejected>(host, &ReplaceCvDiplomacyAI_IsPlayerNoSettleRequestRejected);