Hooks
static bool BeforeCvDiplomacyAI_IsPlayerNoSettleRequestAccepted(const CvDiplomacyAI* self, PlayerTypes ePlayer, bool& result);static void AfterCvDiplomacyAI_IsPlayerNoSettleRequestAccepted(const CvDiplomacyAI* self, PlayerTypes ePlayer, bool& result);static bool ReplaceCvDiplomacyAI_IsPlayerNoSettleRequestAccepted(bool (*original)(const CvDiplomacyAI*, PlayerTypes), const CvDiplomacyAI* self, PlayerTypes ePlayer);CivRegisterBefore<CivHooks::CvDiplomacyAI_IsPlayerNoSettleRequestAccepted>(host, &BeforeCvDiplomacyAI_IsPlayerNoSettleRequestAccepted);CivRegisterAfter<CivHooks::CvDiplomacyAI_IsPlayerNoSettleRequestAccepted>(host, &AfterCvDiplomacyAI_IsPlayerNoSettleRequestAccepted);CivRegisterReplace<CivHooks::CvDiplomacyAI_IsPlayerNoSettleRequestAccepted>(host, &ReplaceCvDiplomacyAI_IsPlayerNoSettleRequestAccepted);