Hooks
static bool BeforeCvDiplomacyAI_IsPlayerIgnoredNoDiggingPromise(CvDiplomacyAI* self, PlayerTypes ePlayer, bool& result);static void AfterCvDiplomacyAI_IsPlayerIgnoredNoDiggingPromise(CvDiplomacyAI* self, PlayerTypes ePlayer, bool& result);static bool ReplaceCvDiplomacyAI_IsPlayerIgnoredNoDiggingPromise(bool (*original)(CvDiplomacyAI*, PlayerTypes), CvDiplomacyAI* self, PlayerTypes ePlayer);CivRegisterBefore<CivHooks::CvDiplomacyAI_IsPlayerIgnoredNoDiggingPromise>(host, &BeforeCvDiplomacyAI_IsPlayerIgnoredNoDiggingPromise);CivRegisterAfter<CivHooks::CvDiplomacyAI_IsPlayerIgnoredNoDiggingPromise>(host, &AfterCvDiplomacyAI_IsPlayerIgnoredNoDiggingPromise);CivRegisterReplace<CivHooks::CvDiplomacyAI_IsPlayerIgnoredNoDiggingPromise>(host, &ReplaceCvDiplomacyAI_IsPlayerIgnoredNoDiggingPromise);