Hooks
static bool BeforeCvDiplomacyAI_IsPlayerBrokenNoDiggingPromise(CvDiplomacyAI* self, PlayerTypes ePlayer, bool& result);static void AfterCvDiplomacyAI_IsPlayerBrokenNoDiggingPromise(CvDiplomacyAI* self, PlayerTypes ePlayer, bool& result);static bool ReplaceCvDiplomacyAI_IsPlayerBrokenNoDiggingPromise(bool (*original)(CvDiplomacyAI*, PlayerTypes), CvDiplomacyAI* self, PlayerTypes ePlayer);CivRegisterBefore<CivHooks::CvDiplomacyAI_IsPlayerBrokenNoDiggingPromise>(host, &BeforeCvDiplomacyAI_IsPlayerBrokenNoDiggingPromise);CivRegisterAfter<CivHooks::CvDiplomacyAI_IsPlayerBrokenNoDiggingPromise>(host, &AfterCvDiplomacyAI_IsPlayerBrokenNoDiggingPromise);CivRegisterReplace<CivHooks::CvDiplomacyAI_IsPlayerBrokenNoDiggingPromise>(host, &ReplaceCvDiplomacyAI_IsPlayerBrokenNoDiggingPromise);