Hooks
static bool BeforeCvDiplomacyAI_IsPlayerAskedNotToConvert(CvDiplomacyAI* self, PlayerTypes ePlayer, bool& result);static void AfterCvDiplomacyAI_IsPlayerAskedNotToConvert(CvDiplomacyAI* self, PlayerTypes ePlayer, bool& result);static bool ReplaceCvDiplomacyAI_IsPlayerAskedNotToConvert(bool (*original)(CvDiplomacyAI*, PlayerTypes), CvDiplomacyAI* self, PlayerTypes ePlayer);CivRegisterBefore<CivHooks::CvDiplomacyAI_IsPlayerAskedNotToConvert>(host, &BeforeCvDiplomacyAI_IsPlayerAskedNotToConvert);CivRegisterAfter<CivHooks::CvDiplomacyAI_IsPlayerAskedNotToConvert>(host, &AfterCvDiplomacyAI_IsPlayerAskedNotToConvert);CivRegisterReplace<CivHooks::CvDiplomacyAI_IsPlayerAskedNotToConvert>(host, &ReplaceCvDiplomacyAI_IsPlayerAskedNotToConvert);