Hooks
static bool BeforeCvDiplomacyAI_IsDontSettleMessageTooSoon(const CvDiplomacyAI* self, PlayerTypes ePlayer, bool& result);static void AfterCvDiplomacyAI_IsDontSettleMessageTooSoon(const CvDiplomacyAI* self, PlayerTypes ePlayer, bool& result);static bool ReplaceCvDiplomacyAI_IsDontSettleMessageTooSoon(bool (*original)(const CvDiplomacyAI*, PlayerTypes), const CvDiplomacyAI* self, PlayerTypes ePlayer);CivRegisterBefore<CivHooks::CvDiplomacyAI_IsDontSettleMessageTooSoon>(host, &BeforeCvDiplomacyAI_IsDontSettleMessageTooSoon);CivRegisterAfter<CivHooks::CvDiplomacyAI_IsDontSettleMessageTooSoon>(host, &AfterCvDiplomacyAI_IsDontSettleMessageTooSoon);CivRegisterReplace<CivHooks::CvDiplomacyAI_IsDontSettleMessageTooSoon>(host, &ReplaceCvDiplomacyAI_IsDontSettleMessageTooSoon);