Hooks
static bool BeforeCvDiplomacyAI_IsDemandTooSoon(const CvDiplomacyAI* self, PlayerTypes ePlayer, bool& result);static void AfterCvDiplomacyAI_IsDemandTooSoon(const CvDiplomacyAI* self, PlayerTypes ePlayer, bool& result);static bool ReplaceCvDiplomacyAI_IsDemandTooSoon(bool (*original)(const CvDiplomacyAI*, PlayerTypes), const CvDiplomacyAI* self, PlayerTypes ePlayer);CivRegisterBefore<CivHooks::CvDiplomacyAI_IsDemandTooSoon>(host, &BeforeCvDiplomacyAI_IsDemandTooSoon);CivRegisterAfter<CivHooks::CvDiplomacyAI_IsDemandTooSoon>(host, &AfterCvDiplomacyAI_IsDemandTooSoon);CivRegisterReplace<CivHooks::CvDiplomacyAI_IsDemandTooSoon>(host, &ReplaceCvDiplomacyAI_IsDemandTooSoon);