Hooks
static bool BeforeCvDiplomacyAI_GetDemandTooSoonNumTurns(const CvDiplomacyAI* self, PlayerTypes ePlayer, short& result);static void AfterCvDiplomacyAI_GetDemandTooSoonNumTurns(const CvDiplomacyAI* self, PlayerTypes ePlayer, short& result);static short ReplaceCvDiplomacyAI_GetDemandTooSoonNumTurns(short (*original)(const CvDiplomacyAI*, PlayerTypes), const CvDiplomacyAI* self, PlayerTypes ePlayer);CivRegisterBefore<CivHooks::CvDiplomacyAI_GetDemandTooSoonNumTurns>(host, &BeforeCvDiplomacyAI_GetDemandTooSoonNumTurns);CivRegisterAfter<CivHooks::CvDiplomacyAI_GetDemandTooSoonNumTurns>(host, &AfterCvDiplomacyAI_GetDemandTooSoonNumTurns);CivRegisterReplace<CivHooks::CvDiplomacyAI_GetDemandTooSoonNumTurns>(host, &ReplaceCvDiplomacyAI_GetDemandTooSoonNumTurns);