Hooks
static bool BeforeCvDiplomacyAI_GetTurnsSinceWeDislikedTheirProposal(CvDiplomacyAI* self, PlayerTypes ePlayer, int& result);static void AfterCvDiplomacyAI_GetTurnsSinceWeDislikedTheirProposal(CvDiplomacyAI* self, PlayerTypes ePlayer, int& result);static int ReplaceCvDiplomacyAI_GetTurnsSinceWeDislikedTheirProposal(int (*original)(CvDiplomacyAI*, PlayerTypes), CvDiplomacyAI* self, PlayerTypes ePlayer);CivRegisterBefore<CivHooks::CvDiplomacyAI_GetTurnsSinceWeDislikedTheirProposal>(host, &BeforeCvDiplomacyAI_GetTurnsSinceWeDislikedTheirProposal);CivRegisterAfter<CivHooks::CvDiplomacyAI_GetTurnsSinceWeDislikedTheirProposal>(host, &AfterCvDiplomacyAI_GetTurnsSinceWeDislikedTheirProposal);CivRegisterReplace<CivHooks::CvDiplomacyAI_GetTurnsSinceWeDislikedTheirProposal>(host, &ReplaceCvDiplomacyAI_GetTurnsSinceWeDislikedTheirProposal);