Hooks
static bool BeforeCvDiplomacyAI_GetOtherPlayerProtectedMinorKilled(const CvDiplomacyAI* self, PlayerTypes ePlayer, PlayerTypes& result);static void AfterCvDiplomacyAI_GetOtherPlayerProtectedMinorKilled(const CvDiplomacyAI* self, PlayerTypes ePlayer, PlayerTypes& result);static PlayerTypes ReplaceCvDiplomacyAI_GetOtherPlayerProtectedMinorKilled(PlayerTypes (*original)(const CvDiplomacyAI*, PlayerTypes), const CvDiplomacyAI* self, PlayerTypes ePlayer);CivRegisterBefore<CivHooks::CvDiplomacyAI_GetOtherPlayerProtectedMinorKilled>(host, &BeforeCvDiplomacyAI_GetOtherPlayerProtectedMinorKilled);CivRegisterAfter<CivHooks::CvDiplomacyAI_GetOtherPlayerProtectedMinorKilled>(host, &AfterCvDiplomacyAI_GetOtherPlayerProtectedMinorKilled);CivRegisterReplace<CivHooks::CvDiplomacyAI_GetOtherPlayerProtectedMinorKilled>(host, &ReplaceCvDiplomacyAI_GetOtherPlayerProtectedMinorKilled);