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CvDiplomacyAI::GetOtherPlayerNumMajorsConquered(PlayerTypes) const

Defined in
CvDiplomacyAI.cpp, line 10263
Class
CvDiplomacyAI
Hook name
CivHooks::CvDiplomacyAI_GetOtherPlayerNumMajorsConquered

Hooks

static bool BeforeCvDiplomacyAI_GetOtherPlayerNumMajorsConquered(const CvDiplomacyAI* self, PlayerTypes ePlayer, int& result);static void AfterCvDiplomacyAI_GetOtherPlayerNumMajorsConquered(const CvDiplomacyAI* self, PlayerTypes ePlayer, int& result);static int ReplaceCvDiplomacyAI_GetOtherPlayerNumMajorsConquered(int (*original)(const CvDiplomacyAI*, PlayerTypes), const CvDiplomacyAI* self, PlayerTypes ePlayer);CivRegisterBefore<CivHooks::CvDiplomacyAI_GetOtherPlayerNumMajorsConquered>(host, &BeforeCvDiplomacyAI_GetOtherPlayerNumMajorsConquered);CivRegisterAfter<CivHooks::CvDiplomacyAI_GetOtherPlayerNumMajorsConquered>(host, &AfterCvDiplomacyAI_GetOtherPlayerNumMajorsConquered);CivRegisterReplace<CivHooks::CvDiplomacyAI_GetOtherPlayerNumMajorsConquered>(host, &ReplaceCvDiplomacyAI_GetOtherPlayerNumMajorsConquered);

Code

10262/// How many Majors have we seen this Player conquer10263int CvDiplomacyAI::GetOtherPlayerNumMajorsConquered(PlayerTypes ePlayer) const10264{10265	CvAssertMsg(ePlayer >= 0, "DIPLOMACY_AI: Invalid Player Index.  Please send Jon this with your last 5 autosaves and what changelist # you're playing.");10266	CvAssertMsg(ePlayer < MAX_MAJOR_CIVS, "DIPLOMACY_AI: Invalid Player Index.  Please send Jon this with your last 5 autosaves and what changelist # you're playing.");10267	return m_paiOtherPlayerNumMajorsConquered[ePlayer];10268}

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