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CvDiplomacyAI::ChangeOtherPlayerNumMajorsConquered(PlayerTypes, int)

Defined in
CvDiplomacyAI.cpp, line 10280
Class
CvDiplomacyAI
Hook name
CivHooks::CvDiplomacyAI_ChangeOtherPlayerNumMajorsConquered

Hooks

static bool BeforeCvDiplomacyAI_ChangeOtherPlayerNumMajorsConquered(CvDiplomacyAI* self, PlayerTypes ePlayer, int iChange);static void AfterCvDiplomacyAI_ChangeOtherPlayerNumMajorsConquered(CvDiplomacyAI* self, PlayerTypes ePlayer, int iChange);static void ReplaceCvDiplomacyAI_ChangeOtherPlayerNumMajorsConquered(void (*original)(CvDiplomacyAI*, PlayerTypes, int), CvDiplomacyAI* self, PlayerTypes ePlayer, int iChange);CivRegisterBefore<CivHooks::CvDiplomacyAI_ChangeOtherPlayerNumMajorsConquered>(host, &BeforeCvDiplomacyAI_ChangeOtherPlayerNumMajorsConquered);CivRegisterAfter<CivHooks::CvDiplomacyAI_ChangeOtherPlayerNumMajorsConquered>(host, &AfterCvDiplomacyAI_ChangeOtherPlayerNumMajorsConquered);CivRegisterReplace<CivHooks::CvDiplomacyAI_ChangeOtherPlayerNumMajorsConquered>(host, &ReplaceCvDiplomacyAI_ChangeOtherPlayerNumMajorsConquered);

Code

10279/// Changes how many Majors have we seen this Player conquer10280void CvDiplomacyAI::ChangeOtherPlayerNumMajorsConquered(PlayerTypes ePlayer, int iChange)10281{10282	SetOtherPlayerNumMajorsConquered(ePlayer, GetOtherPlayerNumMajorsConquered(ePlayer) + iChange);10283	//ChangeOtherPlayerWarmongerAmount(ePlayer, iChange * /*1000 */ GC.getWARMONGER_THREAT_MAJOR_CONQUERED_WEIGHT());10284}

Calls

Called by