Hooks
static bool BeforeCvDiplomacyAI_ChangeOtherPlayerNumMajorsConquered(CvDiplomacyAI* self, PlayerTypes ePlayer, int iChange);static void AfterCvDiplomacyAI_ChangeOtherPlayerNumMajorsConquered(CvDiplomacyAI* self, PlayerTypes ePlayer, int iChange);static void ReplaceCvDiplomacyAI_ChangeOtherPlayerNumMajorsConquered(void (*original)(CvDiplomacyAI*, PlayerTypes, int), CvDiplomacyAI* self, PlayerTypes ePlayer, int iChange);CivRegisterBefore<CivHooks::CvDiplomacyAI_ChangeOtherPlayerNumMajorsConquered>(host, &BeforeCvDiplomacyAI_ChangeOtherPlayerNumMajorsConquered);CivRegisterAfter<CivHooks::CvDiplomacyAI_ChangeOtherPlayerNumMajorsConquered>(host, &AfterCvDiplomacyAI_ChangeOtherPlayerNumMajorsConquered);CivRegisterReplace<CivHooks::CvDiplomacyAI_ChangeOtherPlayerNumMajorsConquered>(host, &ReplaceCvDiplomacyAI_ChangeOtherPlayerNumMajorsConquered);