Hooks
static bool BeforeCvDiplomacyAI_GetNukedByScore(CvDiplomacyAI* self, PlayerTypes ePlayer, int& result);static void AfterCvDiplomacyAI_GetNukedByScore(CvDiplomacyAI* self, PlayerTypes ePlayer, int& result);static int ReplaceCvDiplomacyAI_GetNukedByScore(int (*original)(CvDiplomacyAI*, PlayerTypes), CvDiplomacyAI* self, PlayerTypes ePlayer);CivRegisterBefore<CivHooks::CvDiplomacyAI_GetNukedByScore>(host, &BeforeCvDiplomacyAI_GetNukedByScore);CivRegisterAfter<CivHooks::CvDiplomacyAI_GetNukedByScore>(host, &AfterCvDiplomacyAI_GetNukedByScore);CivRegisterReplace<CivHooks::CvDiplomacyAI_GetNukedByScore>(host, &ReplaceCvDiplomacyAI_GetNukedByScore);