CvDiplomacyAI::GetChattiness() const
- Defined in
- CvDiplomacyAI.cpp, line 9596
- Class
- CvDiplomacyAI
- Hook name
CivHooks::CvDiplomacyAI_GetChattiness
Hooks
static bool BeforeCvDiplomacyAI_GetChattiness(const CvDiplomacyAI* self, int& result);static void AfterCvDiplomacyAI_GetChattiness(const CvDiplomacyAI* self, int& result);static int ReplaceCvDiplomacyAI_GetChattiness(int (*original)(const CvDiplomacyAI*), const CvDiplomacyAI* self);CivRegisterBefore<CivHooks::CvDiplomacyAI_GetChattiness>(host, &BeforeCvDiplomacyAI_GetChattiness);CivRegisterAfter<CivHooks::CvDiplomacyAI_GetChattiness>(host, &AfterCvDiplomacyAI_GetChattiness);CivRegisterReplace<CivHooks::CvDiplomacyAI_GetChattiness>(host, &ReplaceCvDiplomacyAI_GetChattiness);
Code
9595/// How much does the AI like to pop up and talk9596int CvDiplomacyAI::GetChattiness() const9597{9598 return m_iChattiness;9599}
Called by
- CvDiplomacyAI::DoFYIBefriendedHumanFriend(PlayerTypes, DiploStatementTypes &, int &)
- CvDiplomacyAI::DoFYIDenouncedHumanEnemy(PlayerTypes, DiploStatementTypes &, int &)
- CvDiplomacyAI::DoHappyBefriendedFriend(PlayerTypes, DiploStatementTypes &, int &)
- CvDiplomacyAI::DoHappyDenouncedEnemy(PlayerTypes, DiploStatementTypes &, int &)
- CvDiplomacyAI::DoHappySamePolicyTree(PlayerTypes, DiploStatementTypes &)
- CvDiplomacyAI::DoWeDislikedTheirProposal(PlayerTypes, DiploStatementTypes &)
- CvDiplomacyAI::DoWeLikedTheirProposal(PlayerTypes, DiploStatementTypes &)
- CvDiplomacyAI::LogPersonality()