Hooks
static bool BeforeCvDiplomacyAI_GetBrokenCoopWarPromiseScore(CvDiplomacyAI* self, PlayerTypes ePlayer, int& result);static void AfterCvDiplomacyAI_GetBrokenCoopWarPromiseScore(CvDiplomacyAI* self, PlayerTypes ePlayer, int& result);static int ReplaceCvDiplomacyAI_GetBrokenCoopWarPromiseScore(int (*original)(CvDiplomacyAI*, PlayerTypes), CvDiplomacyAI* self, PlayerTypes ePlayer);CivRegisterBefore<CivHooks::CvDiplomacyAI_GetBrokenCoopWarPromiseScore>(host, &BeforeCvDiplomacyAI_GetBrokenCoopWarPromiseScore);CivRegisterAfter<CivHooks::CvDiplomacyAI_GetBrokenCoopWarPromiseScore>(host, &AfterCvDiplomacyAI_GetBrokenCoopWarPromiseScore);CivRegisterReplace<CivHooks::CvDiplomacyAI_GetBrokenCoopWarPromiseScore>(host, &ReplaceCvDiplomacyAI_GetBrokenCoopWarPromiseScore);