Hooks
static bool BeforeCvDiplomacyAI_GetBrokenAttackCityStatePromiseScore(CvDiplomacyAI* self, PlayerTypes ePlayer, int& result);static void AfterCvDiplomacyAI_GetBrokenAttackCityStatePromiseScore(CvDiplomacyAI* self, PlayerTypes ePlayer, int& result);static int ReplaceCvDiplomacyAI_GetBrokenAttackCityStatePromiseScore(int (*original)(CvDiplomacyAI*, PlayerTypes), CvDiplomacyAI* self, PlayerTypes ePlayer);CivRegisterBefore<CivHooks::CvDiplomacyAI_GetBrokenAttackCityStatePromiseScore>(host, &BeforeCvDiplomacyAI_GetBrokenAttackCityStatePromiseScore);CivRegisterAfter<CivHooks::CvDiplomacyAI_GetBrokenAttackCityStatePromiseScore>(host, &AfterCvDiplomacyAI_GetBrokenAttackCityStatePromiseScore);CivRegisterReplace<CivHooks::CvDiplomacyAI_GetBrokenAttackCityStatePromiseScore>(host, &ReplaceCvDiplomacyAI_GetBrokenAttackCityStatePromiseScore);