Hooks
static bool BeforeCvCity_isEverOwned(const CvCity* self, PlayerTypes eIndex, bool& result);static void AfterCvCity_isEverOwned(const CvCity* self, PlayerTypes eIndex, bool& result);static bool ReplaceCvCity_isEverOwned(bool (*original)(const CvCity*, PlayerTypes), const CvCity* self, PlayerTypes eIndex);CivRegisterBefore<CivHooks::CvCity_isEverOwned>(host, &BeforeCvCity_isEverOwned);CivRegisterAfter<CivHooks::CvCity_isEverOwned>(host, &AfterCvCity_isEverOwned);CivRegisterReplace<CivHooks::CvCity_isEverOwned>(host, &ReplaceCvCity_isEverOwned);