Hooks
static bool BeforeCvCity_getGameTurnLastExpanded(const CvCity* self, int& result);static void AfterCvCity_getGameTurnLastExpanded(const CvCity* self, int& result);static int ReplaceCvCity_getGameTurnLastExpanded(int (*original)(const CvCity*), const CvCity* self);CivRegisterBefore<CivHooks::CvCity_getGameTurnLastExpanded>(host, &BeforeCvCity_getGameTurnLastExpanded);CivRegisterAfter<CivHooks::CvCity_getGameTurnLastExpanded>(host, &AfterCvCity_getGameTurnLastExpanded);CivRegisterReplace<CivHooks::CvCity_getGameTurnLastExpanded>(host, &ReplaceCvCity_getGameTurnLastExpanded);