Hooks
static bool BeforeCvCity_getGameTurnFounded(const CvCity* self, int& result);static void AfterCvCity_getGameTurnFounded(const CvCity* self, int& result);static int ReplaceCvCity_getGameTurnFounded(int (*original)(const CvCity*), const CvCity* self);CivRegisterBefore<CivHooks::CvCity_getGameTurnFounded>(host, &BeforeCvCity_getGameTurnFounded);CivRegisterAfter<CivHooks::CvCity_getGameTurnFounded>(host, &AfterCvCity_getGameTurnFounded);CivRegisterReplace<CivHooks::CvCity_getGameTurnFounded>(host, &ReplaceCvCity_getGameTurnFounded);