Hooks
static bool BeforeCvCity_getGameTurnAcquired(const CvCity* self, int& result);static void AfterCvCity_getGameTurnAcquired(const CvCity* self, int& result);static int ReplaceCvCity_getGameTurnAcquired(int (*original)(const CvCity*), const CvCity* self);CivRegisterBefore<CivHooks::CvCity_getGameTurnAcquired>(host, &BeforeCvCity_getGameTurnAcquired);CivRegisterAfter<CivHooks::CvCity_getGameTurnAcquired>(host, &AfterCvCity_getGameTurnAcquired);CivRegisterReplace<CivHooks::CvCity_getGameTurnAcquired>(host, &ReplaceCvCity_getGameTurnAcquired);