CvCity::getBaseYieldRate(YieldTypes) const
- Defined in
- CvCity.cpp, line 10663
- Class
- CvCity
- Hook name
CivHooks::CvCity_getBaseYieldRate
Hooks
static bool BeforeCvCity_getBaseYieldRate(const CvCity* self, YieldTypes eIndex, int& result);static void AfterCvCity_getBaseYieldRate(const CvCity* self, YieldTypes eIndex, int& result);static int ReplaceCvCity_getBaseYieldRate(int (*original)(const CvCity*, YieldTypes), const CvCity* self, YieldTypes eIndex);CivRegisterBefore<CivHooks::CvCity_getBaseYieldRate>(host, &BeforeCvCity_getBaseYieldRate);CivRegisterAfter<CivHooks::CvCity_getBaseYieldRate>(host, &AfterCvCity_getBaseYieldRate);CivRegisterReplace<CivHooks::CvCity_getBaseYieldRate>(host, &ReplaceCvCity_getBaseYieldRate);
Code
10663int CvCity::getBaseYieldRate(YieldTypes eIndex) const10664{10665 VALIDATE_OBJECT10666 CvAssertMsg(eIndex >= 0, "eIndex expected to be >= 0");10667 CvAssertMsg(eIndex < NUM_YIELD_TYPES, "eIndex expected to be < NUM_YIELD_TYPES");1066810669 int iValue = 0;10670#if defined(MOD_GLOBAL_GREATWORK_YIELDTYPES) || defined(MOD_API_UNIFIED_YIELDS)10671 iValue += GetBaseYieldRateFromGreatWorks(eIndex);10672#endif10673 iValue += GetBaseYieldRateFromTerrain(eIndex);10674#if defined(MOD_API_UNIFIED_YIELDS)10675 iValue += GetYieldPerTurnFromUnimprovedFeatures(eIndex);10676#endif10677 iValue += GetBaseYieldRateFromBuildings(eIndex);10678 iValue += GetBaseYieldRateFromSpecialists(eIndex);10679 iValue += GetBaseYieldRateFromMisc(eIndex);10680 iValue += GetBaseYieldRateFromReligion(eIndex);1068110682#if defined(MOD_API_UNIFIED_YIELDS)10683 if (IsRouteToCapitalConnected())10684 {10685 iValue += GET_PLAYER(getOwner()).GetYieldChangeTradeRoute(eIndex);10686 iValue += GET_PLAYER(getOwner()).GetPlayerTraits()->GetYieldChangeTradeRoute(eIndex);10687 }10688#endif1068910690 return iValue;10691}
Calls
- CvCity::GetBaseYieldRateFromBuildings(YieldTypes) const
- CvCity::GetBaseYieldRateFromGreatWorks(YieldTypes) const
- CvCity::GetBaseYieldRateFromMisc(YieldTypes) const
- CvCity::GetBaseYieldRateFromReligion(YieldTypes) const
- CvCity::GetBaseYieldRateFromSpecialists(YieldTypes) const
- CvCity::GetBaseYieldRateFromTerrain(YieldTypes) const
- CvCity::getOwner() const
- CvCity::GetYieldPerTurnFromUnimprovedFeatures(YieldTypes) const
- CvCity::IsRouteToCapitalConnected() const
- CvPlayer::GetPlayerTraits() const
- CvPlayer::GetYieldChangeTradeRoute(YieldTypes) const
- CvPlayerAI::getPlayer(PlayerTypes)
- CvPlayerTraits::GetYieldChangeTradeRoute(YieldTypes) const
Called by
- CvCity::findBaseYieldRateRank(YieldTypes)
- CvCity::getBasicYieldRateTimes100(YieldTypes, bool) const
- CvCity::getProductionDifference(int, int, int, bool, bool) const
- CvCity::getProductionDifferenceTimes100(int, int, int, bool, bool) const
- CvCityStrategyAI::ChooseProduction(bool, BuildingTypes, UnitTypes)
- CvLuaCity::lGetBaseYieldRate(lua_State *)