Hooks
static bool BeforeCvArea_changeCitiesPerPlayer(CvArea* self, PlayerTypes eIndex, int iChange);static void AfterCvArea_changeCitiesPerPlayer(CvArea* self, PlayerTypes eIndex, int iChange);static void ReplaceCvArea_changeCitiesPerPlayer(void (*original)(CvArea*, PlayerTypes, int), CvArea* self, PlayerTypes eIndex, int iChange);CivRegisterBefore<CivHooks::CvArea_changeCitiesPerPlayer>(host, &BeforeCvArea_changeCitiesPerPlayer);CivRegisterAfter<CivHooks::CvArea_changeCitiesPerPlayer>(host, &AfterCvArea_changeCitiesPerPlayer);CivRegisterReplace<CivHooks::CvArea_changeCitiesPerPlayer>(host, &ReplaceCvArea_changeCitiesPerPlayer);