CvLuaTeamTech::lHasTech(lua_State *)
- Defined in
- Lua/CvLuaTeamTech.cpp, line 75
- Class
- CvLuaTeamTech
- Hook name
CivHooks::CvLuaTeamTech_lHasTech
Hooks
static bool BeforeCvLuaTeamTech_lHasTech(lua_State* L, int& result);static void AfterCvLuaTeamTech_lHasTech(lua_State* L, int& result);static int ReplaceCvLuaTeamTech_lHasTech(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaTeamTech_lHasTech>(host, &BeforeCvLuaTeamTech_lHasTech);CivRegisterAfter<CivHooks::CvLuaTeamTech_lHasTech>(host, &AfterCvLuaTeamTech_lHasTech);CivRegisterReplace<CivHooks::CvLuaTeamTech_lHasTech>(host, &ReplaceCvLuaTeamTech_lHasTech);
Code
74//bool HasTech(TechTypes eIndex);75int CvLuaTeamTech::lHasTech(lua_State* L)76{77 return BasicLuaMethod(L, &CvTeamTechs::HasTech);78}
Calls
CvLuaMethodWrapper::BasicLuaMethod- CvTeamTechs::HasTech(TechTypes) const