Hooks
static bool BeforeCvLuaTeamTech_HandleMissingInstance(lua_State* L);static void AfterCvLuaTeamTech_HandleMissingInstance(lua_State* L);static void ReplaceCvLuaTeamTech_HandleMissingInstance(void (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaTeamTech_HandleMissingInstance>(host, &BeforeCvLuaTeamTech_HandleMissingInstance);CivRegisterAfter<CivHooks::CvLuaTeamTech_HandleMissingInstance>(host, &AfterCvLuaTeamTech_HandleMissingInstance);CivRegisterReplace<CivHooks::CvLuaTeamTech_HandleMissingInstance>(host, &ReplaceCvLuaTeamTech_HandleMissingInstance);