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CvLuaLeague::lGetProjectCostPerPlayer(lua_State *)

Defined in
Lua/CvLuaLeague.cpp, line 621
Class
CvLuaLeague
Hook name
CivHooks::CvLuaLeague_lGetProjectCostPerPlayer

Hooks

static bool BeforeCvLuaLeague_lGetProjectCostPerPlayer(lua_State* L, int& result);static void AfterCvLuaLeague_lGetProjectCostPerPlayer(lua_State* L, int& result);static int ReplaceCvLuaLeague_lGetProjectCostPerPlayer(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaLeague_lGetProjectCostPerPlayer>(host, &BeforeCvLuaLeague_lGetProjectCostPerPlayer);CivRegisterAfter<CivHooks::CvLuaLeague_lGetProjectCostPerPlayer>(host, &AfterCvLuaLeague_lGetProjectCostPerPlayer);CivRegisterReplace<CivHooks::CvLuaLeague_lGetProjectCostPerPlayer>(host, &ReplaceCvLuaLeague_lGetProjectCostPerPlayer);

Code

620//int GetProjectCostPerPlayer(LeagueProjectTypes eLeagueProject);621int CvLuaLeague::lGetProjectCostPerPlayer(lua_State* L)622{623	CvLeague* pLeague = GetInstance(L);624	const LeagueProjectTypes eLeagueProject = (LeagueProjectTypes) lua_tointeger(L, 2);625626	const int iValue = pLeague->GetProjectCostPerPlayer(eLeagueProject);627	lua_pushinteger(L, iValue);628	return 1;629}

Calls

Called by