CvLuaLeague::lGetName(lua_State *)
- Defined in
- Lua/CvLuaLeague.cpp, line 130
- Class
- CvLuaLeague
- Hook name
CivHooks::CvLuaLeague_lGetName
Hooks
static bool BeforeCvLuaLeague_lGetName(lua_State* L, int& result);static void AfterCvLuaLeague_lGetName(lua_State* L, int& result);static int ReplaceCvLuaLeague_lGetName(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaLeague_lGetName>(host, &BeforeCvLuaLeague_lGetName);CivRegisterAfter<CivHooks::CvLuaLeague_lGetName>(host, &AfterCvLuaLeague_lGetName);CivRegisterReplace<CivHooks::CvLuaLeague_lGetName>(host, &ReplaceCvLuaLeague_lGetName);
Code
129//string GetName();130int CvLuaLeague::lGetName(lua_State* L)131{132 CvLeague* pLeague = GetInstance(L);133134 Localization::String strName = pLeague->GetName();135 const CvString sResult = strName.toUTF8();136 lua_pushstring(L, sResult);137 return 1;138}
Calls
- CvLeague::GetName()
CvLuaScopedInstance::GetInstanceCvString::CvStringCvString::operator const char *Localization::String::toUTF8lua_pushstring