CvLuaLeague::lGetID(lua_State *)
- Defined in
- Lua/CvLuaLeague.cpp, line 120
- Class
- CvLuaLeague
- Hook name
CivHooks::CvLuaLeague_lGetID
Hooks
static bool BeforeCvLuaLeague_lGetID(lua_State* L, int& result);static void AfterCvLuaLeague_lGetID(lua_State* L, int& result);static int ReplaceCvLuaLeague_lGetID(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaLeague_lGetID>(host, &BeforeCvLuaLeague_lGetID);CivRegisterAfter<CivHooks::CvLuaLeague_lGetID>(host, &AfterCvLuaLeague_lGetID);CivRegisterReplace<CivHooks::CvLuaLeague_lGetID>(host, &ReplaceCvLuaLeague_lGetID);
Code
119//int GetID();120int CvLuaLeague::lGetID(lua_State* L)121{122 CvLeague* pLeague = GetInstance(L);123124 const int iValue = (int) pLeague->GetID();125 lua_pushinteger(L, iValue);126 return 1;127}
Calls
- CvLeague::GetID() const
CvLuaScopedInstance::GetInstancelua_pushinteger