CvLuaDeal::lSetRequestingPlayer(lua_State *)
- Defined in
- Lua/CvLuaDeal.h, line 94
- Class
- CvLuaDeal
- Not a hook point
- written in a header
Code
94 static int lSetRequestingPlayer(lua_State* L)95 {96 return BasicLuaMethod(L, &CvDeal::SetRequestingPlayer);97 }
Calls
- CvDeal::SetRequestingPlayer(PlayerTypes)
CvLuaMethodWrapper::BasicLuaMethod