CvLuaDeal::lSetFromPlayer(lua_State *)
- Defined in
- Lua/CvLuaDeal.h, line 53
- Class
- CvLuaDeal
- Not a hook point
- written in a header
Code
53 static int lSetFromPlayer(lua_State* L)54 {55 return BasicLuaMethod(L, &CvDeal::SetFromPlayer);56 }
Calls
- CvDeal::SetFromPlayer(PlayerTypes)
CvLuaMethodWrapper::BasicLuaMethod