CvLuaDeal::lSetDemandingPlayer(lua_State *)
- Defined in
- Lua/CvLuaDeal.h, line 86
- Class
- CvLuaDeal
- Not a hook point
- written in a header
Code
86 static int lSetDemandingPlayer(lua_State* L)87 {88 return BasicLuaMethod(L, &CvDeal::SetDemandingPlayer);89 }
Calls
- CvDeal::SetDemandingPlayer(PlayerTypes)
CvLuaMethodWrapper::BasicLuaMethod