CvLuaDeal::lGetSurrenderingPlayer(lua_State *)
- Defined in
- Lua/CvLuaDeal.h, line 74
- Class
- CvLuaDeal
- Not a hook point
- written in a header
Code
74 static int lGetSurrenderingPlayer(lua_State* L)75 {76 return BasicLuaMethod(L, &CvDeal::GetSurrenderingPlayer);77 }
Calls
- CvDeal::GetSurrenderingPlayer() const
CvLuaMethodWrapper::BasicLuaMethod