Bazaar developer reference

CvLuaDeal::lGetNextItem(lua_State *)

Defined in
Lua/CvLuaDeal.cpp, line 159
Class
CvLuaDeal
Hook name
CivHooks::CvLuaDeal_lGetNextItem

Hooks

static bool BeforeCvLuaDeal_lGetNextItem(lua_State* L, int& result);static void AfterCvLuaDeal_lGetNextItem(lua_State* L, int& result);static int ReplaceCvLuaDeal_lGetNextItem(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaDeal_lGetNextItem>(host, &BeforeCvLuaDeal_lGetNextItem);CivRegisterAfter<CivHooks::CvLuaDeal_lGetNextItem>(host, &AfterCvLuaDeal_lGetNextItem);CivRegisterReplace<CivHooks::CvLuaDeal_lGetNextItem>(host, &ReplaceCvLuaDeal_lGetNextItem);

Code

159int CvLuaDeal::lGetNextItem(lua_State* L)160{161	CvDeal* pkDeal = GetInstance(L);162163	if(m_iterator == pkDeal->m_TradedItems.end())164		return 0;165166	const CvTradedItem& item = (*m_iterator);167	lua_pushinteger(L, item.m_eItemType);168	lua_pushinteger(L, item.m_iDuration);169	lua_pushinteger(L, item.m_iFinalTurn);170	lua_pushinteger(L, item.m_iData1);171	lua_pushinteger(L, item.m_iData2);172	lua_pushinteger(L, item.m_iData3);173	lua_pushboolean(L, item.m_bFlag1);174	lua_pushinteger(L, item.m_eFromPlayer);175176	m_iterator++;177178	return 8;179}

Calls

Called by