CvLuaDeal::lGetGoldAvailable(lua_State *)
- Defined in
- Lua/CvLuaDeal.h, line 99
- Class
- CvLuaDeal
- Not a hook point
- written in a header
Code
99 static int lGetGoldAvailable(lua_State* L)100 {101 return BasicLuaMethod(L, &CvDeal::GetGoldAvailable);102 }
Calls
- CvDeal::GetGoldAvailable(PlayerTypes, TradeableItems)
CvLuaMethodWrapper::BasicLuaMethod