CvLuaDeal::lChangeThirdPartyPeaceDuration(lua_State *)
- Defined in
- Lua/CvLuaDeal.h, line 203
- Class
- CvLuaDeal
- Not a hook point
- written in a header
Code
203 static int lChangeThirdPartyPeaceDuration(lua_State* L)204 {205 return BasicLuaMethod(L, &CvDeal::ChangeThirdPartyPeaceDuration);206 }
Calls
- CvDeal::ChangeThirdPartyPeaceDuration(PlayerTypes, TeamTypes, int)
CvLuaMethodWrapper::BasicLuaMethod