CvLuaDeal::lChangeResourceTrade(lua_State *)
- Defined in
- Lua/CvLuaDeal.h, line 195
- Class
- CvLuaDeal
- Not a hook point
- written in a header
Code
195 static int lChangeResourceTrade(lua_State* L)196 {197 return BasicLuaMethod(L, &CvDeal::ChangeResourceTrade);198 }
Calls
- CvDeal::ChangeResourceTrade(PlayerTypes, ResourceTypes, int, int)
CvLuaMethodWrapper::BasicLuaMethod