CvLuaDeal::lAddSurrender(lua_State *)
- Defined in
- Lua/CvLuaDeal.h, line 155
- Class
- CvLuaDeal
- Not a hook point
- written in a header
Code
155 static int lAddSurrender(lua_State* L)156 {157 return BasicLuaMethod(L, &CvDeal::AddSurrender);158 }
Calls
- CvDeal::AddSurrender(PlayerTypes)
CvLuaMethodWrapper::BasicLuaMethod