Hooks
static bool BeforeCvLuaCity_HandleMissingInstance(lua_State* L);static void AfterCvLuaCity_HandleMissingInstance(lua_State* L);static void ReplaceCvLuaCity_HandleMissingInstance(void (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaCity_HandleMissingInstance>(host, &BeforeCvLuaCity_HandleMissingInstance);CivRegisterAfter<CivHooks::CvLuaCity_HandleMissingInstance>(host, &AfterCvLuaCity_HandleMissingInstance);CivRegisterReplace<CivHooks::CvLuaCity_HandleMissingInstance>(host, &ReplaceCvLuaCity_HandleMissingInstance);