Hooks
static bool BeforeCvUnit_setLastMoveTurn(CvUnit* self, int iNewValue);static void AfterCvUnit_setLastMoveTurn(CvUnit* self, int iNewValue);static void ReplaceCvUnit_setLastMoveTurn(void (*original)(CvUnit*, int), CvUnit* self, int iNewValue);CivRegisterBefore<CivHooks::CvUnit_setLastMoveTurn>(host, &BeforeCvUnit_setLastMoveTurn);CivRegisterAfter<CivHooks::CvUnit_setLastMoveTurn>(host, &AfterCvUnit_setLastMoveTurn);CivRegisterReplace<CivHooks::CvUnit_setLastMoveTurn>(host, &ReplaceCvUnit_setLastMoveTurn);