CvUnit::setInfoBarDirty(bool)
- Defined in
- CvUnit.cpp, line 19618
- Class
- CvUnit
- Hook name
CivHooks::CvUnit_setInfoBarDirty
Hooks
static bool BeforeCvUnit_setInfoBarDirty(CvUnit* self, bool bNewValue);static void AfterCvUnit_setInfoBarDirty(CvUnit* self, bool bNewValue);static void ReplaceCvUnit_setInfoBarDirty(void (*original)(CvUnit*, bool), CvUnit* self, bool bNewValue);CivRegisterBefore<CivHooks::CvUnit_setInfoBarDirty>(host, &BeforeCvUnit_setInfoBarDirty);CivRegisterAfter<CivHooks::CvUnit_setInfoBarDirty>(host, &AfterCvUnit_setInfoBarDirty);CivRegisterReplace<CivHooks::CvUnit_setInfoBarDirty>(host, &ReplaceCvUnit_setInfoBarDirty);
Code
19618void CvUnit::setInfoBarDirty(bool bNewValue)19619{19620 VALIDATE_OBJECT1962119622 DLLUI->setDirty(UnitInfo_DIRTY_BIT, bNewValue);19623}
Calls
- CvGlobals::GetEngineUserInterface()
ICvUserInterface1::setDirty
Called by
36 functions in 3 files
- PUF_makeInfoBarDirty(CvUnit *, int, int)
- CvPlot::setCenterUnit(UnitHandle)
- CvUnit::ChangeFlankAttackModifier(int)
- CvUnit::changeCargoSpace(int)
- CvUnit::changeExperiencePercent(int)
- CvUnit::changeExtraAttackFortifiedMod(int)
- CvUnit::changeExtraAttackWoundedMod(int)
- CvUnit::changeExtraAttacks(int)
- CvUnit::changeExtraCityAttackPercent(int)
- CvUnit::changeExtraCityDefensePercent(int)
- CvUnit::changeExtraCombatPercent(int)
- CvUnit::changeExtraFeatureAttackPercent(FeatureTypes, int)
- CvUnit::changeExtraFeatureDefensePercent(FeatureTypes, int)
- CvUnit::changeExtraHillsAttackPercent(int)
- CvUnit::changeExtraHillsDefensePercent(int)
- CvUnit::changeExtraOpenAttackPercent(int)
- CvUnit::changeExtraOpenDefensePercent(int)
- CvUnit::changeExtraOpenRangedAttackMod(int)
- CvUnit::changeExtraRangedDefenseModifier(int)
- CvUnit::changeExtraRoughAttackPercent(int)
- CvUnit::changeExtraRoughDefensePercent(int)
- CvUnit::changeExtraRoughRangedAttackMod(int)
- CvUnit::changeExtraTerrainAttackPercent(TerrainTypes, int)
- CvUnit::changeExtraTerrainDefensePercent(TerrainTypes, int)
- CvUnit::changeKamikazePercent(int)
- CvUnit::changeMaxHitPointsChange(int)
- CvUnit::changeMaxHitPointsModifier(int)
- CvUnit::changePillageChange(int)
- CvUnit::changeUpgradeDiscount(int)
- CvUnit::promote(PromotionTypes, int)
- CvUnit::setCombatCity(CvCity *)
- CvUnit::setCombatUnit(CvUnit *, bool)
- CvUnit::setDamage(int, PlayerTypes, int, float, const CvString *)
- CvUnit::setFortifyTurns(int)
- CvUnit::setMaxHitPointsBase(int)
- CvUnit::setXY(int, int, bool, bool, bool, bool, bool)