Bazaar developer reference

CvUnit::setGameTurnCreated(int)

Defined in
CvUnit.cpp, line 16620
Class
CvUnit
Hook name
CivHooks::CvUnit_setGameTurnCreated

Hooks

static bool BeforeCvUnit_setGameTurnCreated(CvUnit* self, int iNewValue);static void AfterCvUnit_setGameTurnCreated(CvUnit* self, int iNewValue);static void ReplaceCvUnit_setGameTurnCreated(void (*original)(CvUnit*, int), CvUnit* self, int iNewValue);CivRegisterBefore<CivHooks::CvUnit_setGameTurnCreated>(host, &BeforeCvUnit_setGameTurnCreated);CivRegisterAfter<CivHooks::CvUnit_setGameTurnCreated>(host, &AfterCvUnit_setGameTurnCreated);CivRegisterReplace<CivHooks::CvUnit_setGameTurnCreated>(host, &ReplaceCvUnit_setGameTurnCreated);

Code

16620void CvUnit::setGameTurnCreated(int iNewValue)16621{16622	VALIDATE_OBJECT16623	m_iGameTurnCreated = iNewValue;16624	CvAssert(getGameTurnCreated() >= 0);16625}

Calls

Called by