CvUnit::isGGFromBarbarians() const
- Defined in
- CvUnit.cpp, line 14279
- Class
- CvUnit
- Hook name
CivHooks::CvUnit_isGGFromBarbarians
Hooks
static bool BeforeCvUnit_isGGFromBarbarians(const CvUnit* self, bool& result);static void AfterCvUnit_isGGFromBarbarians(const CvUnit* self, bool& result);static bool ReplaceCvUnit_isGGFromBarbarians(bool (*original)(const CvUnit*), const CvUnit* self);CivRegisterBefore<CivHooks::CvUnit_isGGFromBarbarians>(host, &BeforeCvUnit_isGGFromBarbarians);CivRegisterAfter<CivHooks::CvUnit_isGGFromBarbarians>(host, &AfterCvUnit_isGGFromBarbarians);CivRegisterReplace<CivHooks::CvUnit_isGGFromBarbarians>(host, &ReplaceCvUnit_isGGFromBarbarians);
Code
14279bool CvUnit::isGGFromBarbarians() const14280{14281 VALIDATE_OBJECT14282 return GET_PLAYER(getOwner()).GetPlayerTraits()->IsGGFromBarbarians() || (MOD_PROMOTIONS_GG_FROM_BARBARIANS && getGGFromBarbariansCount() > 0);14283}
Calls
Called by
- CvUnitCombat::GenerateAirCombatInfo(CvUnit &, CvUnit *, CvPlot &, CvCombatInfo *)
- CvUnitCombat::GenerateAirSweepCombatInfo(CvUnit &, CvUnit *, CvPlot &, CvCombatInfo *)
- CvUnitCombat::GenerateMeleeCombatInfo(CvUnit &, CvUnit *, CvPlot &, CvCombatInfo *)
- CvUnitCombat::GenerateNuclearCombatInfo(CvUnit &, CvPlot &, CvCombatInfo *)
- CvUnitCombat::GenerateRangedCombatInfo(CvCity &, CvUnit *, CvPlot &, CvCombatInfo *)
- CvUnitCombat::GenerateRangedCombatInfo(CvUnit &, CvUnit *, CvPlot &, CvCombatInfo *)
- CvLuaUnit::lIsGGFromBarbarians(lua_State *)