Bazaar developer reference

CvUnit::getTerrainImpassableCount(TerrainTypes) const

Defined in
CvUnit.cpp, line 20340
Class
CvUnit
Hook name
CivHooks::CvUnit_getTerrainImpassableCount

Hooks

static bool BeforeCvUnit_getTerrainImpassableCount(const CvUnit* self, TerrainTypes eIndex, int& result);static void AfterCvUnit_getTerrainImpassableCount(const CvUnit* self, TerrainTypes eIndex, int& result);static int ReplaceCvUnit_getTerrainImpassableCount(int (*original)(const CvUnit*, TerrainTypes), const CvUnit* self, TerrainTypes eIndex);CivRegisterBefore<CivHooks::CvUnit_getTerrainImpassableCount>(host, &BeforeCvUnit_getTerrainImpassableCount);CivRegisterAfter<CivHooks::CvUnit_getTerrainImpassableCount>(host, &AfterCvUnit_getTerrainImpassableCount);CivRegisterReplace<CivHooks::CvUnit_getTerrainImpassableCount>(host, &ReplaceCvUnit_getTerrainImpassableCount);

Code

20340int CvUnit::getTerrainImpassableCount(TerrainTypes eIndex) const20341{20342	VALIDATE_OBJECT20343	CvAssertMsg(eIndex >= 0, "eIndex is expected to be non-negative (invalid Index)");20344	CvAssertMsg(eIndex < GC.getNumTerrainInfos(), "eIndex is expected to be within maximum bounds (invalid Index)");20345	return m_terrainImpassableCount[eIndex];20346}

Calls