Hooks
static bool BeforeCvUnit_getNearbyEnemyCombatRange(const CvUnit* self, int& result);static void AfterCvUnit_getNearbyEnemyCombatRange(const CvUnit* self, int& result);static int ReplaceCvUnit_getNearbyEnemyCombatRange(int (*original)(const CvUnit*), const CvUnit* self);CivRegisterBefore<CivHooks::CvUnit_getNearbyEnemyCombatRange>(host, &BeforeCvUnit_getNearbyEnemyCombatRange);CivRegisterAfter<CivHooks::CvUnit_getNearbyEnemyCombatRange>(host, &AfterCvUnit_getNearbyEnemyCombatRange);CivRegisterReplace<CivHooks::CvUnit_getNearbyEnemyCombatRange>(host, &ReplaceCvUnit_getNearbyEnemyCombatRange);