Hooks
static bool BeforeCvUnit_getHPHealedIfDefeatEnemy(const CvUnit* self, int& result);static void AfterCvUnit_getHPHealedIfDefeatEnemy(const CvUnit* self, int& result);static int ReplaceCvUnit_getHPHealedIfDefeatEnemy(int (*original)(const CvUnit*), const CvUnit* self);CivRegisterBefore<CivHooks::CvUnit_getHPHealedIfDefeatEnemy>(host, &BeforeCvUnit_getHPHealedIfDefeatEnemy);CivRegisterAfter<CivHooks::CvUnit_getHPHealedIfDefeatEnemy>(host, &AfterCvUnit_getHPHealedIfDefeatEnemy);CivRegisterReplace<CivHooks::CvUnit_getHPHealedIfDefeatEnemy>(host, &ReplaceCvUnit_getHPHealedIfDefeatEnemy);