Hooks
static bool BeforeCvUnit_getEnemyDamageChance(const CvUnit* self, int& result);static void AfterCvUnit_getEnemyDamageChance(const CvUnit* self, int& result);static int ReplaceCvUnit_getEnemyDamageChance(int (*original)(const CvUnit*), const CvUnit* self);CivRegisterBefore<CivHooks::CvUnit_getEnemyDamageChance>(host, &BeforeCvUnit_getEnemyDamageChance);CivRegisterAfter<CivHooks::CvUnit_getEnemyDamageChance>(host, &AfterCvUnit_getEnemyDamageChance);CivRegisterReplace<CivHooks::CvUnit_getEnemyDamageChance>(host, &ReplaceCvUnit_getEnemyDamageChance);