CvUnit::getCaptureUnitType(CivilizationTypes) const
- Defined in
- CvUnit.cpp, line 11399
- Class
- CvUnit
- Hook name
CivHooks::CvUnit_getCaptureUnitType- Lua events
GameEvents.UnitCaptureType
Hooks
static bool BeforeCvUnit_getCaptureUnitType(const CvUnit* self, CivilizationTypes eCivilization, UnitTypes& result);static void AfterCvUnit_getCaptureUnitType(const CvUnit* self, CivilizationTypes eCivilization, UnitTypes& result);static UnitTypes ReplaceCvUnit_getCaptureUnitType(UnitTypes (*original)(const CvUnit*, CivilizationTypes), const CvUnit* self, CivilizationTypes eCivilization);CivRegisterBefore<CivHooks::CvUnit_getCaptureUnitType>(host, &BeforeCvUnit_getCaptureUnitType);CivRegisterAfter<CivHooks::CvUnit_getCaptureUnitType>(host, &AfterCvUnit_getCaptureUnitType);CivRegisterReplace<CivHooks::CvUnit_getCaptureUnitType>(host, &ReplaceCvUnit_getCaptureUnitType);
Code
11399UnitTypes CvUnit::getCaptureUnitType(CivilizationTypes eCivilization) const11400{11401 VALIDATE_OBJECT11402 CvAssert(eCivilization != NO_CIVILIZATION);11403 CvCivilizationInfo* pkCivilizationInfo = GC.getCivilizationInfo(eCivilization);11404 if(pkCivilizationInfo == NULL)11405 {11406 return NO_UNIT;11407 }11408 11409#if defined(MOD_EVENTS_UNIT_CAPTURE)11410 if (MOD_EVENTS_UNIT_CAPTURE) {11411 int iValue = 0;11412 if (GAMEEVENTINVOKE_VALUE(iValue, GAMEEVENT_UnitCaptureType, getOwner(), GetID(), getUnitType(), eCivilization) == GAMEEVENTRETURN_VALUE) {11413 // Defend against modder stupidity!11414 if (iValue >= NO_UNIT && (iValue == NO_UNIT || GC.getUnitInfo((UnitTypes) iValue) != NULL)) {11415 return (UnitTypes) iValue;11416 }11417 }11418 }11419#endif1142011421 return ((m_pUnitInfo->GetUnitCaptureClassType() == NO_UNITCLASS) ? NO_UNIT : (UnitTypes)pkCivilizationInfo->getCivilizationUnits(getUnitInfo().GetUnitCaptureClassType()));11422}
Calls
- CustomMods::eventAccumulator(int &, const char *, const char *, ...)
- CustomMods::isEVENTS_UNIT_CAPTURE()
- CvCivilizationInfo::getCivilizationUnits(int) const
- CvGlobals::getCivilizationInfo(CivilizationTypes)
- CvGlobals::getUnitInfo(UnitTypes)
- CvUnit::GetID() const
- CvUnit::getOwner() const
- CvUnit::getUnitInfo() const
- CvUnit::getUnitType() const
- CvUnitEntry::GetUnitCaptureClassType() const