CvUnit::currInterceptionProbability() const
- Defined in
- CvUnit.cpp, line 14759
- Class
- CvUnit
- Hook name
CivHooks::CvUnit_currInterceptionProbability
Hooks
static bool BeforeCvUnit_currInterceptionProbability(const CvUnit* self, int& result);static void AfterCvUnit_currInterceptionProbability(const CvUnit* self, int& result);static int ReplaceCvUnit_currInterceptionProbability(int (*original)(const CvUnit*), const CvUnit* self);CivRegisterBefore<CivHooks::CvUnit_currInterceptionProbability>(host, &BeforeCvUnit_currInterceptionProbability);CivRegisterAfter<CivHooks::CvUnit_currInterceptionProbability>(host, &AfterCvUnit_currInterceptionProbability);CivRegisterReplace<CivHooks::CvUnit_currInterceptionProbability>(host, &ReplaceCvUnit_currInterceptionProbability);
Code
14759int CvUnit::currInterceptionProbability() const14760{14761 VALIDATE_OBJECT14762 if(getDomainType() != DOMAIN_AIR)14763 {14764 return maxInterceptionProbability();14765 }14766 else14767 {14768 return ((maxInterceptionProbability() * GetCurrHitPoints()) / GetMaxHitPoints());14769 }14770}
Calls
Called by
- CvMilitaryAI::GetMaxPossibleInterceptions(CvPlot *, bool) const
- CvUnit::GetBestInterceptor(const CvPlot &, CvUnit *, bool, bool) const
- CvUnit::GetInterceptorCount(const CvPlot &, CvUnit *, bool, bool) const
- CvUnit::isBetterDefenderThan(const CvUnit *, const CvUnit *) const
- CvUnitCombat::GenerateAirCombatInfo(CvUnit &, CvUnit *, CvPlot &, CvCombatInfo *)
- CvUnitCombat::ParadropIntercept(CvUnit &, CvPlot &)
- CvLuaUnit::lCurrInterceptionProbability(lua_State *)