Bazaar developer reference

CvUnit::changeTerrainImpassableCount(TerrainTypes, int)

Defined in
CvUnit.cpp, line 20349
Class
CvUnit
Hook name
CivHooks::CvUnit_changeTerrainImpassableCount

Hooks

static bool BeforeCvUnit_changeTerrainImpassableCount(CvUnit* self, TerrainTypes eIndex, int iChange);static void AfterCvUnit_changeTerrainImpassableCount(CvUnit* self, TerrainTypes eIndex, int iChange);static void ReplaceCvUnit_changeTerrainImpassableCount(void (*original)(CvUnit*, TerrainTypes, int), CvUnit* self, TerrainTypes eIndex, int iChange);CivRegisterBefore<CivHooks::CvUnit_changeTerrainImpassableCount>(host, &BeforeCvUnit_changeTerrainImpassableCount);CivRegisterAfter<CivHooks::CvUnit_changeTerrainImpassableCount>(host, &AfterCvUnit_changeTerrainImpassableCount);CivRegisterReplace<CivHooks::CvUnit_changeTerrainImpassableCount>(host, &ReplaceCvUnit_changeTerrainImpassableCount);

Code

20349void CvUnit::changeTerrainImpassableCount(TerrainTypes eIndex, int iChange)20350{20351	VALIDATE_OBJECT20352	CvAssertMsg(eIndex >= 0, "eIndex is expected to be non-negative (invalid Index)");20353	CvAssertMsg(eIndex < GC.getNumTerrainInfos(), "eIndex is expected to be within maximum bounds (invalid Index)");20354	m_terrainImpassableCount.setAt(eIndex, m_terrainImpassableCount[eIndex] + iChange);20355	CvAssert(getTerrainImpassableCount(eIndex) >= 0);20356}

Calls

Called by