Hooks
static bool BeforeCvUnit_changeTerrainHalfMoveCount(CvUnit* self, TerrainTypes eIndex, int iChange);static void AfterCvUnit_changeTerrainHalfMoveCount(CvUnit* self, TerrainTypes eIndex, int iChange);static void ReplaceCvUnit_changeTerrainHalfMoveCount(void (*original)(CvUnit*, TerrainTypes, int), CvUnit* self, TerrainTypes eIndex, int iChange);CivRegisterBefore<CivHooks::CvUnit_changeTerrainHalfMoveCount>(host, &BeforeCvUnit_changeTerrainHalfMoveCount);CivRegisterAfter<CivHooks::CvUnit_changeTerrainHalfMoveCount>(host, &AfterCvUnit_changeTerrainHalfMoveCount);CivRegisterReplace<CivHooks::CvUnit_changeTerrainHalfMoveCount>(host, &ReplaceCvUnit_changeTerrainHalfMoveCount);